components: gamificaiton, vr, job training, simulation, tasking.
task or problem: Use VR technologies to provide basic training of technicians to repair and maintenance of a railroad switch drive
Usability and efficiency of these training solutions are so apparent that they leave no room for doubt. HR Directors and technical managers recognized the great level of authenticity and noted how realistic 3d models and work procedures look.
The goal of Virtual Reality-enhanced training is to create realistic workplace experiences and allow employees to take risks while working in demanding environments.
The experimental and immersiveness of vr training can help employees become more comfortable and confident in performing their basic duties before they’ve even set foot on the job.
Our aim was to make not just a 'wow' product on vr job training or vr corporate learning. but definiteliy, 200% creating a useful professional training course. Therefore, we researched parameters of a railway technician's job, investigated and completed researches, studied design and operating modes of railroad switches and drives, their special features. For inspection, we started visiting real stations and learning about railroad switches. Then the customer invited us to the assembly and repair atelier to look at the drives. As a result, we took a great number of photos, videos, and audio materials, for realistic 3d modelling and which we further used for writing a training script. Industry's experts meticulously analyzed our script as job security procedures. We took into consideration all their comments.
Fieldworking was the 1st process of this vr job training. Learning job fundamentals, analyzing traditional educational resources, consulting with the industry's experts
Creating contents at Railway Facilities are the 2nd process. Visiting real railway facilities with real technicians. Taking photos and producing videos. Recording noises and dialogs.
Script and Scenario were the next steps. Worked together with industry's experts and signaling service technicians. Studying standards and regulations.
3D Modeling, Studying diagrams, drawings, photos, and video recordings. Hi-Poly & Lo-Poly Modeling of all objects and surroundings, characters and tools. Texturing. Rigging. Model preparation and optimization for Unity.
Programming, Coding and Scene Building: custom 3d modelling, Unity materials, lights, post effects, baked animation, and background sounds and noises...Unity was our best friend in this case :]
annd here comes the result:
Focus on safety first. VR’s impact on training will focus on safety and manual practice, where many jobs require skilled and practiced movement. This is especially the case where safety is of huge opportunity for vr job training.
If we focus on leadership and development, vr could be utilized to create an office working environment with multiple scenarios as a gamification, where leaders have to practice the company’s leadership model with decisive models.